28 May 2026ยท5 min readยทBy Ryan Mercer

Marathon free week launches June 2 with full gear reset

Bungie's Marathon free week (June 2-9) wipes all veteran gear for Season 2, adding a night map and Sentinel class.

Marathon free week launches June 2 with full gear reset

Marathon free week kicks off June 2, and Bungie has timed it with precision. For seven days, anyone can drop into Tau Ceti without paying a cent. The free period runs through June 9, landing right on top of the Season 2 launch and something far more interesting for newcomers: a full account wipe that strips every veteran of their best gear.

Everyone Starts From Zero

When Season 1 ends, everything goes. Bungie has confirmed that all assets in player Vaults and personalized Armory access will be wiped clean. Shells reset to factory standards. No exceptions. The studio framed the decision as a fairness measure, and the logic is hard to argue with.

"When Season 1 ends, all the assets in your Vault and personalized Armory access will be wiped, and your shells will be reset to factory standards to put everyone at the same starting line," Bungie explained. "It's important we give players a chance to explore the new season together and not have to worry about going up against fully kitted out crews right out of the gate."

For anyone jumping in during the Marathon free week, this changes the calculation entirely. You will not be cannon fodder for players who have spent a couple of months optimizing their loadouts. Everyone starts naked. Veterans may know the maps, but they cannot rely on their accumulated arsenal. The playing field has not been this level since launch day.

How UESC Lockdowns Work

The UESC has finally figured out what the word "locker" actually implies. Their cargo is now locked down tight. To crack one open, you need to take out a specific number of UESC troops and grab their decryption keys. No key, no loot. The AI presence is thicker this season too, with UESC forces pushing back harder against runners and defending their facilities with more aggression. The days of casually strolling up to unlocked containers are over.

Dire Marsh Goes Pitch Black

Dire Marsh is returning, but not in the form anyone remembers. Bungie has dropped a night variant that turns the map into something closer to survival horror. Darkness is not just atmosphere here. It is a mechanic. You get a flashlight, but using it cuts both ways: you can see the ground, and everyone else can see you.

Bungie described the experience as playing "more like a survival horror experience, with slightly fewer players and extra environmental challenges with navigating the darkness and threats within." The map introduces new anomalies and shifted enemy locations, which means even veteran players will be at least partially wrongfooted. Nobody knows exactly where the ambush points are anymore.

New tools help level the playing field:

  • Vector bullets
  • Grenades
  • Flares that light up sections of the darkened map

Fewer players drop into the night map, but the AI enemy count has been cranked up. The threat does not vanish. It just changes shape. Darkness hides both you and the things hunting you.

Meet the Sentinel

The Sentinel is a defender class, built around protection and disruption. Its ultimate ability shoots down incoming missiles and grenades for a short window, which could prove invaluable given how aggressively some UESC troops bombard runners in the new season. The Sentinel also buffs nearby teammates' weapon handling while the ultimate is active. A well-timed activation can swing an entire firefight.

white and blue light bulb

Two additional tools round out the kit. A proximity-activated snare mine pins enemies in place when triggered, and a prey tracker highlights enemies in motion. The tracker is excellent for spotting someone trying to flank you. Less useful for spotting someone sitting perfectly still in the dark, waiting. That distinction will matter on the night map.

  • Ultimate: neutralizes incoming missiles and grenades, boosts team weapon handling
  • Snare mine: proximity trigger, locks enemies in place
  • Prey tracker: reveals enemies when they are moving

Bungie has also released a developer diary breaking down everything coming in Season 2, for those who want the full deep dive.

A Studio Under Pressure

Here is the part the press release skipped. The Marathon free week arrives at an awkward moment for Bungie. Last week, news broke that the studio is ending work on Destiny 2, a decision that reportedly blindsided some of the people still working on the live-service shooter. Major layoffs are expected. Some staff will move to Marathon. Many will not.

Marathon itself had a troubled development. Years of rumors and Bungie's own admissions highlighted its troubled development. That the game turned out as good as it has is genuinely surprising. The gunplay is tight. The atmosphere lands. But last week's revelations hang over everything. The free week is a smart move, a genuine opportunity to pull in curious players at the best possible moment. A clean slate for everyone. New maps, new class, new mechanics. And yet.

The Marathon free week runs June 2 through June 9. If you have been even slightly curious about the extraction shooter, this is the cleanest entry point you will ever get. No purchase necessary. No gear gap. Just you, the darkness, and a community reset to zero. The question is not whether the game is worth trying. It is what happens to the studio building it after the free week ends.

Frequently Asked Questions

What is the Marathon free week?

It's a limited-time event starting June 2 where players can access Marathon for free, with a full gear reset for all participants.

When does the Marathon free week begin?

The free week launches on June 2.

What does the full gear reset entail?

All player gear and progress will be wiped, giving everyone a fresh start during the free week.

Do I need to own the game to participate?

No, the free week allows anyone to play Marathon without purchasing it.

Will my progress carry over after the free week?

No, progress from the free week is temporary and will not transfer to the full game.

R
Written by
Ryan Mercer

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