Final Fantasy 7 Revelation Director Naoki Hamaguchi Wants You to Play Previous Games
Final Fantasy 7 Revelation director Naoki Hamaguchi wants players to experience Remake and Rebirth first, clarifying his earlier standalone comments.
Naoki Hamaguchi has one message. He's the director of Final Fantasy 7 Revelation. If you're planning to jump straight into the finale, play the earlier games first. It's a simple request, but it has become a surprisingly messy talking point for Square Enix, one that keeps resurfacing whenever fans ask whether they can't just skip ahead to the ending without missing anything important. So don't skip.
The confusion started back in August at Gamescom. During an interview with Genki JPN, Hamaguchi explained that Revelation has been built as a standalone experience, so players can pick it up even if it is their first entry in the trilogy. Then he added the part that got lost. Because this is the conclusion to a three-game story, he hoped players would experience Remake and Rebirth before starting Revelation.
The first half of that statement traveled. The second half did not. Social media latched onto the idea that the final chapter of a trilogy could somehow be a clean entry point, and the question has followed Hamaguchi ever since. He is still trying to clean it up.
Grammar, Not Marketing, Blamed for the Mix-Up
At Tokyo Game Show this week, Hamaguchi sat down with DualShockers and returned to the subject. He repeated one thing. He strongly recommends the previous remakes first. Speaking through a translator, he said this again, and then he softened his stance slightly, allowing that it would simply be good to play the other games, since he knows not every player will arrive with that history behind them. But they're not all going to have it. He gets that, and so he can't demand it, and that's why the recommendation comes with room, with a nod to the reality that we've all got different starting points.
His explanation is oddly technical. Hamaguchi suspects it comes down to how English sentences are structured compared with his native language, a difference in ordering that shapes what readers take away before they ever reach the end. In English, he noted, the answer usually comes at the beginning and the follow-up arrives at the end, while the two languages essentially flip that order. So when people read the tweets, the takeaway became that you can totally play Revelation all by itself. His response is blunt. You need to read the rest of the sentence, because that is not what he was saying.
So when people read the tweets, they jump to a conclusion. They say, oh, you can totally play Revelation all by itself. But that's not what I'm saying, and it's not what the sentence means, because you need to read the rest of it, the whole thing, every word, before you decide what I'm actually telling you. You can't just stop there. Read the rest.
This didn't happen by accident. Square Enix has announced the standalone language more than once. And Hamaguchi isn't walking back a marketing line, because what he's really doing is asking players to treat the full thought seriously, with all its context and intent, rather than the clipped version that circulates online. It's not a retraction. So don't treat it like one.
A 200 GB Finale
The same week brought a far more concrete number. In an interview with Video Games Chronicle at Tokyo Game Show, the Final Fantasy 7 Revelation director confirmed the game will likely take up to 200 GB of storage space.

He did not pretend that would sit well with everyone. Hamaguchi acknowledged there are a lot of opinions on the topic, then framed it as a hardware problem the team has to solve regardless. He had already flagged that the game will require additional downloads even for players who buy a physical disc, because he was unwilling to compromise on file size to make the package smaller.
That figure is absurd for an RPG. It's also a problem for one group in particular, the players who already felt buried by Rebirth's side quest content. So now they're hearing the world is opening up even further, and they're staring at a storage footprint this large, and for some of them that combination may simply be more than they're willing to accept.
What Else Hamaguchi Confirmed
Storage was not the only reveal. Hamaguchi also told GameSpot that the game is shaping up to have a 100-hour runtime. That length, paired with the scale implied by the file size, paints a picture of a finale that is not interested in being small.
- Revelation is set for an April 8, 2027 release.
- It will likely require up to 200 GB of storage.
- Physical discs will still need additional downloads.
- The runtime is shaping up at around 100 hours.
Why the Trilogy Question Keeps Coming Back
There's a reason the entry point debate won't die. It's not a loosely connected series of spinoffs. Remake and Rebirth reworked the story of the original Final Fantasy 7 in major ways, and Revelation is the chapter where that reworked story ends, which means telling newcomers they can start there is a harder sell than telling them they can start with Remake. And that's the whole problem.
Hamaguchi seems to understand that tension. His compromise position at Tokyo Game Show, that it would be good to play the other games, is the language of someone who knows the ideal path and the realistic path are not always the same.
The Case for the Long Road
For longtime fans, it's not a warning. And the runtime and the scale aren't a problem either. They're an invitation, one that a 10-year journey, longer if you count the years fans spent asking for a remake in the first place, is about to bring to its conclusion. More time with Cloud and the rest of the cast isn't a problem to be solved for that crowd.
Not everyone shares that appetite. The storage requirement and the expanded world will test players who found Rebirth's optional content exhausting. Square Enix is betting that the finale's scale justifies the cost, and the Final Fantasy 7 Revelation director Naoki Hamaguchi is betting that players will take the full sentence this time.
Long before April 8, 2027, we'll know. The demos are already out at conventions, and the interviews keep coming, and the trilogy question will follow Hamaguchi to every one of them, because that's how it works when you've made something people can't stop asking about. They're already out there. And the question follows him everywhere.
Frequently Asked Questions
Who is Naoki Hamaguchi and what does he want players to do before starting Final Fantasy 7 Revelation?
Naoki Hamaguchi is the director of Final Fantasy 7 Revelation. He strongly recommends that players experience Remake and Rebirth before starting Revelation, since it is the conclusion to a three-game story.
Why did the idea that Revelation could be played standalone become a messy talking point for Square Enix?
The confusion started at Gamescom when Hamaguchi explained Revelation was built as a standalone experience, but the second half of his statement—that he hoped players would play Remake and Rebirth first—was lost. Social media latched onto only the standalone idea, and the question has followed Hamaguchi ever since.
How does Hamaguchi explain the mix-up over his comments?
Hamaguchi suspects it comes down to how English sentences are structured compared with his native language, since the two languages essentially flip the order of the answer and the follow-up. He says people need to read the rest of the sentence before deciding what he is actually telling them.
What concrete details did Hamaguchi confirm about Revelation's storage, runtime, and release date?
Hamaguchi confirmed the game will likely take up to 200 GB of storage, physical discs will still require additional downloads, and the runtime is shaping up at around 100 hours. Revelation is set for an April 8, 2027 release.
Why does the debate about whether newcomers can start with Revelation keep coming back?
Remake and Rebirth reworked the story of the original Final Fantasy 7 in major ways, and Revelation is the chapter where that reworked story ends. That makes telling newcomers they can start there a harder sell than telling them they can start with Remake.
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